When Elder Scrolls: Skyrim came out on 2011, it completely changed the legacy of gaming. No one knew that this adventuring RPG would have such a long-lasting effect. To this day, countless people still play the eight year old game constantly. Skyrim has become a phenomenon of gaming, leading to countless running jokes as it jumps from platform to platform, still popular with gamers old and new.

Whether a person plays it as a war-game, an exploration saga, or just a beautiful walking simulator, it's caught the attention and hearts of an absurdly wide range of people.

Even though the game has been out for so long, there are still hidden secrets that some fans have no clue about. After all, not everybody is scouring the wiki's for the best, most secret loot. Others just keep things casual and that's totally cool for them. Whether a fan is using this as a checklist for their hardcore explorations or a travel guide for things they've never heard of, there are more than enough hidden spaces for everyone. There are even more secrets out in Skyrim that this list doesn't cover, which only proves the impressive, jam-packed nature of the game.

Here are 25 Hidden Locations In Skyrim Casual Fans Completely Missed.

Yngvild

skyrim yngvild

If the Dragonborn becomes a member of the Thieves Guild, they can get a number of random quests and tasks for the other . One seemingly inconsequential missions is from Vekel the Man. He says that he has a client that will pay good gold for unique tomes, and he particularly wants the writings of a man. The quest marker takes the player way up north, to Yngvild.

Since the mission seems to arbitrary, any casual fan would likely let the quest stay ignored. However, deep in the ice caves lives a deranged necromancer with female draugr "pets". While he was evicted from Dawnstar, he's continued his work here. Directly east of Dawnstar, Yngvild is a fascinating (if not disturbing) place too many people miss.

The Chill

skyrim the chill

For most casual Skyrim fans, getting arrested isn't high on their list of priorities. However, this kind of mindset has them completely missing out on the hidden gem that is The Chill. While most city prisons are just dungeons under a castle or manor, Winterhold has the coolest set-up. Far away from town, there is a frozen cave guarded by three Frost Atronach wardens. All Winterhold prisoners get sent here. It's also a great place to pick up a bunch of frost salts (no surprise).

The easiest way to The Chill is just getting arrested, but any paragon players can also just head northeast of the College of Winterhold for awhile. Good luck walking.

Azura's Star

Inside Azura's Black Star Skyrim Hidden Locations

Throughout all of Tamriel, the Daedric Princes have caused chaos for centuries. There's no surprise that, by Skyrim, they still are influential and up to their old shenanigans. While no one's trying to take over the world (looking at you, Mehrunes Dagon), they still have their little plots and machinations. One such experience includes Azura and the hidden location, Azura's Star. After climbing an entire mountain to reach the Shrine of Azura, the Dragonborn can get a mission to retrieve and purify Azura's stolen item.

At the end of the quest, the player will be teleported into the star and must defeat a sorcerer and three dremora. Once they exit the star, they may never return again.

Dawnstar Sanctuary

Dawnstar's sanctuary for the dark brotherhood.

One of the hardest factions to is The Dark Brotherhood, especially for casual fans. They may not know they have to help the bizarre young boy in Windhelm, go to sleep to be ed, or not freak out when Astrid straight up kidnaps to a swamp to stab strangers. At any point in that list things could go horribly wrong. Thta could blockade a player from every learning about the Dawnstar Sanctuary, a location hidden under the aforementioned city.

If a person doesn't the Brotherhood and do all their missions, this sanctuary will remain a secret. After all, this hideout is not accessible until the end of their faction arc. All a Dragonborn has to do is a little massacring.

Kagrenzel

skyrim kagrenzel

Kagrenzel is a Dwemer ruin found north of Riften. While the structure does have a location marker, a little investigation might be needed to navigate it safely. After all, if a player stands in a wrong spot, they may lose their life.

In the center room of Kagrenzel is an orb. When it's interacted with, the floor will fall out beneath. If the Dragonborn doesn't stand close enough to the orb, they will fall to their grave. A better standing spot will lead them to a chest and more impressive loot.

Furthermore, if a player doesn't think to interact with the orb, they'll never figure out the secrets down below. Sure, some of those secrets aren't pleasant, but the point still stands.

Lady Of The Lake

skyrim lady of the lake

Skyrim is riddled with Easter eggs, so of course some of those will be full hidden locations, not just ing jokes. One of the spots most casual fans will be shocked they missed is right by one of the most frequented hold capitals: Whiterun. Just northwest of the city is a small lake of fish and a suspicious arm in the center, holding a sword. This is a reference to The Lady of the Lake, from King Arthur, that extended the hero's sword to him.

Though the sword probably won't be that great, the effect is. Once a player takes it, the arm crumbles the bones lay flat on the bottom of the lake for the rest of the game. True hero vibes, eh?

Mistwatch Folly

skyrim mistwatch folly

While most hidden locations are exciting to find, Mistwatch Folly is one of those locations that can hit a player right in the feels. All of Skyrim is littered with Giant camps, where the creatures symbiotically exist alongside Mammoths. Due north of Mistwatch are some sulfur pits, where a sullen Giant stands next to the carcass of a sulfur-burned Mammoth. It's safe to assume that while traveling, the big lug met an untimely fate.

More disconcerting, though, is that if the Dragonborn approaches the Giant he won't attack, no matter what.

This specific part of the sulfur pits is east of the Folly, but if players go north of Mistwatch, there are ruins with aggressive skeletons. Fighting's good for forgetting the sadness, right?

Shrine Of Talos Massacre

Shrine of Talos

One of the main reasons that the people of Skyrim generally dislike the White-Gold Concordant is that it allowed the Altmer to make rules on religion. With their Talos worship banned, the Nords weren't very happy. While most scenes involving this situation are about Nord protests or Altmer disgust, northeast of Pinewatch is the worst of it. For keeping their faith, several nords were brutally slain on their Shrine of Talos. Nearby, a Thalmor Soldier also perished from his wounds. Between his direct orders to end their lives and the bloody mess everywhere, it's a pretty terrible scene. No wonder it's an unmarked location.

The Iceberg Explorer

skyrim iceberg adventurer

Within the Elder Scrolls franchise, the developers have created a rich collection of lore. Between old legends, long lost histories, and even dirty novels, the colorful world of Tamriel really blossoms. Directly north of The Tower Stone, one of the most well-known legends continues. In Elder Scrolls: Oblivion, the player is thrown into a quest to finish the crusades of warriors long gone, the Knights of Nine. In particular, the hero is to don the relics of Pelinel Whitestrake and defeat the final missions he never could.

This explorer was searching for those relics before his untimely ing. Though few those stories during Skyrim's time, it's clear the legend persists. It's a honorable, hidden throwback to a beloved Oblivion DLC.

Dunmeth

skyrim dunmeth

Long before the time of Ulfric Stormcloak and Martin Septim, the Elder Scrolls hero existed in Morrowind, the Dunmer homeland. They helped fulfill grand prophecies involving gods and great evils. Saving the lands from blight and horror, the player becomes the savior of Vvardenfell.

As many fans are still very fond of Morrowind, there is a path heading towards it. Nestled in between the Velothi mountains and east of Windhelm, it is an unmarked locations that reminds long-time players of the old days. Of all hidden spots, this one is the most nostalgic. In a way, though, it's also depressing, considering this is how many Dunmer ended up in Windhelm's cruel gray quarter.