Minecraft has had multiple mobs fail to reach the main game, and with the recent changes to content drops with the Spring to Life update, these mobs should return soon. Starting in 2017, Minecraft offered players the option to vote for mobs and occasional biomes with new mobs to the game. However, this vote soon proved to be controversial, as good options were left on the back burner, even though there were reassurances that they could come back. Luckily, this yearly vote has been scrapped.

Spring to Life started the new update plan of three to four smaller updates dropping over a year. This update was more focused on bringing lifelike immersion into the game, putting an emphasis on new biome blocks and animal variants. Its showcase also showed off the exciting addition of the Happy Ghast that will be coming in the summer. However, these updates may still be too little for a game like Minecraft.

Every Mob Vote Loser And What They Do

A Group Of Exciting Additions

Key art from Minecraft featuring several players and some mobs

Every vote has had at least two losers that have not seen the light of day since. Though they were mostly basic ideas, each one had its own positives to bring to the game. The list of every mob vote loser and what they did is as follows:

Mob

Role

Barnacle

A Deep Ocean hostile mob that would pull players deeper and into its mouth.

The Great Hunger

A mob that would have eaten other mobs and items, along with being used to disenchant items.

Wildfire

A Blaze with rotating shields to protect itself would be the "boss" of groups of Blazes.

Meerkat

N/A

Vulture

Would fly over dead players in the Badlands.

Ostrich

N/A

Iceologer

Hostile Mountain Peaks mob that would attack with ice.

Moobloom

Variant of Mooshroom that would interact with bees.

Copper Golem

A small Golem that would interact with copper buttons.

Glare

A cave mob that would show players it was dark enough for hostile mobs to spawn.

Rascal

A cave mob that would have given players an item for finding it three times.

Tuff Golem

A small Golem that would have held and picked up items.

Crab

Found in Mangrove Swamps, would drop a Crab Claw that allows placing blocks farther.

Penguin

A Stony Shore mob that would have sped up player boats.

Another issue that's arisen over the course of Minecraft mob votes is that later mobs are generally less capable of having major impacts than earlier ones were. What started as mobs that would have a sizable impact on the sandbox became small mobs with niche uses. This is not to say there shouldn't be a mix and that votes had to be fair, but perhaps the smaller mobs would've been better as pure additions, and a more significant mob vote could have avoided some of the issues that popped up.

How Each Mob Could Be Added

Minecraft's Mob Vote Losers Could Still Fit Well

A Villager and a Trader from Minecraft with some lave and mobs in the background
Custom Image by Katarina Cimbaljevic

Though some of these mobs are simpler than others, they all have a beneficial purpose. The last three mob votes had more niche mobs, but they could fit in as great pieces. The Tuff and Copper Golems would be great decorative pieces and provide opportunities for expanding Redstone operations. They also would have fit perfectly into the archaeological theme featured in some of the past few updates. Meanwhile, the Glare and Rascal would be great additions to add a little extra help to the refreshed cave systems.

The Crab, Penguin, Moobloom, and Iceloger would fit perfectly with the new theme of adding life to biomes. As much as Minecraft is a sandbox game that inspires player creation, the world can feel lifeless at times. All these biomes are great ways to offer environmental diversity in exploration, but if they feel empty, the incentive becomes much weaker. Even if these four would only have small mechanics, they would still work toward a common goal, similar to what Minecraft's The Creaking did.

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The Barnacle, Great Hunger, and Wildfire are examples of more in-depth mobs. They all add a challenge or major mechanic to the game. As Minecraft continues to become easier, additions like this could make exploring areas that are supposed to be threatening, like the Ocean and Nether, actually dangerous. Understandably, mobs like this need more work, but even one of this type per year would be a huge boon for players.

Why Minecraft Needs More Mobs

Bring Life To The Sandbox

As Minecraft continues to grow and looks to innovate, mobs are one key area to invest in. Aside from filling out the endless world a bit, mobs can also bring more direct opportunities for player engagement. While its status as a massive sandbox game is best for Minecraft, a large chunk of the fanbase still desires more direction. If this doesn't come in the form of new bosses or dimensions, then mobs or smaller locations like Trial Chambers that slow down the progression of the game in a meaningful way work best.

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Overall, it is reassuring that Mojang understands it needs to go in a different direction with updates. However, there is still plenty of room for improvement and plenty of options left behind to use. Even if these mobs don't get used, Minecraft has two spin-off games it could look to for ideas. However, it would be best for Minecraft to add these popular Mob Vote losers to the game as soon as possible.

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Your Rating

Minecraft
Sandbox
Survival
Systems
Top Critic Avg: 90/100 Critics Rec: 84%
Released
November 18, 2011
ESRB
E10+ For Everyone 10+ Due To Fantasy Violence
Developer(s)
Mojang
Publisher(s)
Mojang
Engine
LWJGL, PROPRIETARY ENGINE
Multiplayer
Online Co-Op, Online Multiplayer
Franchise
Minecraft