The second trailer for a delay for GTA 6, a new release date, and the platforms it'll be available on at launch, the second trailer has GTA fans doing what they do best: picking apart every last miniscule detail, looking for even the smallest, most inconsequential hint as to what the next game in the franchise will look like.
Still, I can't knock the obsession too hard: close examination of the second GTA 6 trailer has already confirmed several new details, including previously unannounced locations, finer story details, and much, much more. That appears to include several franchise firsts: new mechanics, concepts, or features that may be making their debut in GTA 6, along with unusual tie-ins to other Rockstar games. Here are five tiny details we noticed in the latest GTA 6 trailer, and what they might mean for the game's (and the series') future.
5 GTA 6 Could Include More Detailed Interiors
A Bigger And Denser Map
Most discourse and fan theory has focused on the sheer size of GTA 6's map, while perhaps missing out on the level of detail. It was a common complaint about GTA 5: the map was huge, sure, but there wasn't always enough to do within it. In part, I think that issue stemmed from the lack of explorable interiors. Apart from a set few locations (your safehouses, shops, and strip clubs), you really couldn't go into very many buildings around Los Santos, and were forced to spend a majority of your time driving back and forth between the few locations you could enter.
There's been a lot of talk about more enterable interiors in the sequel - an earlier GTA 6 leak alleged that as many as 70% of the in-game buildings could be entered and explored. Honestly, that seems unlikely, though I do suspect there will be more explorable buildings in GTA 6 than in GTA 5. That theory is ed by the trailer: whenever the camera es by a house or a shop, it appears to have a fully rendered interior.
Whether we'll actually be able to enter them or not, though, is a totally different question. This may just be an attempt to render building exteriors more realistically than GTA 5, where most storefronts and windows were little more than static JPGs. But then again, Rockstar has shocked us with developments just like this before - it could happen again.
4 GTA 6 Appears To Have A Child NPC
A Series First, Perhaps For Good Reason
It's pretty standard practice for open-world action RPGs with great degrees of player freedom not to include children as NPCs. The reasons should be obvious: for a huge subset of players, games like GTA are little more than an outlet for wanton violence. Innocents get caught in the crossfire (or are even deliberately targeted), which has historically been controversial enough for GTA - there's no need to add fuel to the fire by endangering virtual children, too.
Add to that the fact GTA could easily be slapped with a heavier rating for including violence against children. Games given an AO (Adults Only) rating in the US are subject to certain restrictions on marketing, and some retailers may refuse to carry them, which could be disastrous for GTA 6's sales. Therefore, previous GTA games have likely refused to include children as NPCs for practical as well as moral purposes. However, some players think they've spotted a child NPC in the second GTA 6 trailer, as pointed out below by TheGTAVerse on X (formerly Twitter), which would be a series first.
It's not necessarily news - there are a couple of kids in the screenshot from the first trailer above, seen on the left side of the background. But it could still be a first for the series. Their inclusion may be handled carefully: children could be given essential NPC status, like in Skyrim or Fallout, so the player can't actually harm them. It's also worth noting that kids have only appeared in cutscenes from GTA 6 thus far, and could be absent entirely from gameplay sequences.
3 Phil Cassidy May Be Back In GTA 6 - But How?
The Right To Bear Arms
The appearance of a gun-toting, black tank-top-wearing NPC in GTA 6's latest trailer has some players theorizing that Phil Cassidy, an arms dealer from GTA: Vice City, could be reappearing in GTA 6. The location certainly makes sense for it: GTA 6 already looks to have lots of callbacks and references to Vice City, so a Phil Cassidy cameo is perfectly reasonable, if not expected. Cassidy was a fairly beloved character in Vice City, mainly due to his over-the-top patriotism and ion for powerful firearms. He fits right in with everything we know about the setting of GTA 6, too.

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Now, here's the problem: during his appearance in Vice City, a drunken Phil gets a little careless with a homemade bomb, and manages to blow his left arm clean off. And there's a chance he's back in GTA 6, if the mysterious character in the gun store commercial wearing a tank top with his name on it is any indication. But if that is indeed Phil Cassidy in GTA 6, he appears to have two - count 'em - two arms.
So what's the deal? It's possible this isn't Phil we're looking at - the person on the TV does look a bit younger than Phil should naturally be at this point, and has darker hair, so maybe this is Phil's son or nephew. But this could also mean that GTA 6 is open to retconning elements of earlier games. How exactly that'll work (if it's even true) remains to be seen.
2 GTA 6 Could Have More Immersive World Events
I Fought The Law
The second trailer for GTA 6 gives us a closer look at a curious accessory of Lucia's: an ankle monitor. We know that the game will begin with Lucia's release from prison, at which point she'll attempt to start a new life with Jason and ultimately fall back into a life of crime. However, there may be a unique condition of her freedom. Monitors like this one are often used on criminal offenders during periods of probation. They may be used to prevent them from leaving certain geographic areas, or even monitor their alcohol intake, and automatically alert the police.
What this will mean for gameplay remains to be seen: some surmise it may be related to the way new areas are unlocked on GTA 6's map, with the range of Lucia's ankle monitor being extended when she satisfies certain conditions. But I think it could be part of a more dynamic new system for world events in GTA 6. Elsewhere in the second trailer, we see police performing an arrest on an offending NPC, instead of simply shooting them on the spot.
In other words, we could see much smarter cops in GTA 6, which would make them a lot harder to evade. This kind of philosophy could extend to other world events and random goings-on, too, perhaps creating a more dynamic and interesting world than has ever been seen before in a GTA game. We'll need to wait until we see some real gameplay to comment definitively on that, though.
1 GTA 6 Could Make Its RDR Tie-Ins Canon
Dead Presidents
Fan theorists have been trying to make a definitive GTA - Red Dead Redemption connection work for years. It only makes sense: they're both set in fictionalized versions of the US, they both satirize American life and history, and they're both Rockstar's big, flagship games. But it remains tough: certain aspects, like state names, clash between the two games, and they're just generally too far separated by history to make an easy, understandable continuity stick.

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But we may finally have our confirmation that GTA and RDR are canon to one another. Blink and you might miss it, but during the strip club sequence in the second trailer for GTA 6, money rains down on a pole dancer from above - money that certainly appears to have the images of fictional presidents from Red Dead Redemption printed on it, that is. Players swear they've spotted Thaddeus Waxman and President Harding on in-game tens and singles, perhaps finally making the connection between the two series official.
Now, to be clear, I don't think Lucia will sit us down and tell us all about her great-grandfather Jack Marston, or that we'll ever find out how New York became Liberty City. Still, nods like this suggest a concrete connection between the two settings, which would be another franchise first for Grand Theft Auto 6.
Source: TheGTAVerse/X

Grand Theft Auto 6
- Released
- May 26, 2026
- Developer(s)
- Rockstar Games
- Publisher(s)
- Rockstar Games
- Engine
- Rockstar Advanced Game Engine (RAGE)
- Multiplayer
- Online Multiplayer
- Prequel(s)
- Grand Theft Auto 5
- Franchise
- Grand Theft Auto
- Steam Deck Compatibility
- yes
- Xbox Series X|S Release Date
- May 26, 2026