With immersive open world and exploration had initially set.

The rerelease, which came just a year after the game launched, introduced features and changes that truly made GTA 5 feel like a new title for the next generation of consoles. The upgraded draw distance, finer texture details, dynamic weather and updated wildlife were welcome additions and gave the game a breath of fresh air that allowed the title to properly stand out from its predecessors. Despite this, a change that the developers had been keen to introduce fully for the first time in the acclaimed series felt like a step backwards.

Related: GTA 6's Vice City Doesn't Need Tommy Vercetti

In previous titles, most notably Grand Theft Auto: Vice City (potentially GTA 6's setting as well), the only time the protagonist would view the game from a first-person perspective would be during set pieces such as helicopter and yacht shootouts, however, with the rerelease of GTA 5 a full first-person experience was introduced. With the updated texture details and new wildlife, a first-person camera could have been a great opportunity to show off the improved graphics up close, but many players quickly chose to stay with the default third-person mode. Using first-person in GTA 5 can be a nauseating, clunky, and difficult experience, even just walking down the street.

GTA 5 Clearly Wasn't Made For First-Person

GTA 5's first-person mode is interesting, but not well implemented.

First-person in GTA 5 does have its benefits, namely being able to truly appreciate the finer details of the world up close, such as reading newspapers on shopping stands and seeing the interior of a car in full detail, however, it's only when one of GTA 5 as the best in the series.

With the first-person mode in GTA 5 being the debut attempt from the developer in its history, it's understandable that the feature isn't perfectly utilized, however, the first-person camera in Red Dead Redemption 2 is also a disappointment, with the view seemingly attached to the protagonist's wrists. With the mode a feature in Rockstar's two previous titles, it would be a surprise to not see first-person return for the Grand Theft Auto 6. It is vital that changes are made to make the camera angle smoother and less jittery, even if that comes at the price of a less realistic view. Without improvements, fans will likely return to what they have known for decades and what has provided the best levels of immersion in the series: third-person.