Baldur's Gate 3 added the Barbarian class in its last patch, and the Druid and the Sorcerer classes were added in previous updates in 2021.

The D&D 5e Player's Handbook is filled with rules for the game that could last players a lifetime, with numerous races, classes, feats, and spells to use as part of character creation. Fans are expecting all of the content in the Player's Handbook to appear in Baldur's Gate 3, even though the game might not reach level 20 at launch. This means that developer Larian Studios has a lot of work on its hands and it's no wonder that the Early Access model was so appealing, as it has let the studio gradually add elements to the game and receive fan about how it all fits together.

Related: Baldur's Gate 3: What New Barbarian Subclasses Are In Patch 7

It has been confirmed that more playable races are on the way, as Baldur's Gate 3 is adding gnomes in a future update. The fans are more interested in the classes and subclasses that have yet to be added to the game, and there are still some amazing ones to come. Some of the most popular D&D classes are missing from Baldur's Gate 3 and fans cannot wait for their inclusion.

D&D: The Bard Is Not Singing In Baldur's Gate 3

A halfling bard performs in Dungeons and Dragons art

It's strange how times change and people look at classes in a different light over time. Bards were once the original prestige class in the first edition of D&D, but they quickly turned into a joke. There was a time when the Spoony Bards of D&D were one of the most disliked classes in the game, thanks to their jack-of-all-trades playstyle making them feel underpowered compared to all of the other classes, and the generally silly idea of using music to win fights. D&D 5e has been kind to the Bards and they are now one of the most beloved classes in the game, thanks to a shift to full spellcaster status, and giving them some of the best buffing abilities in the game.

The Bard class uses many of the same healing and buffing spells as the Cleric and Druid, with a few offensive spells thrown into the mix. One of the best Bard abilities is Bardic Inspiration, which lets allies add dice to certain rolls made within the next ten minutes. This is especially useful for Baldur's Gate 3's skill checks. The Bard subclasses are the College of Lore and the College of Valor. The College of Lore grants them extra spells and the Cutting Words ability, which allows them to weaponize their Bardic Inspiration. The College of Valor grants them bonus armor and weapon proficiencies, an extra attack, and lets allies use Bardic Inspiration as damage dice.

The Monk Is Not Punching In Baldur's Gate 3

A Dragonborn monk from Dungeons and Dragons trains.

The D&D campaign settings generally take a lot of inspiration from fantasy depictions of Medieval Europe, with some Greek mythology thrown in for good measure. There are also ideas taken from Wuxia and Eastern mythology, as the Monk class from the Player's Handbook is all ing martial arts moves to defeat foes. Monks do not require weapons to win battles, as their body itself is a weapon. The Monk is a top-tier D&D 5e class and fans are eager to unleash its might in the world of Baldur's Gate 3.

Related: Why Everyone Needs To Play A Druid In Baldur’s Gate 3 (At Least Once)

In D&D 5e, Monks have the ability to fire off multiple bare-fisted attacks per round, while possessing many natural abilities that protect them from harm. The Monk subclasses in the Player's Handbook are the Way of the Open Hand, Way of the Shadow, and Way of the Four Elements. Way of the Open Hand grants the Monk healing moves and attacks that can stun or even instantly kill the enemy. Way of the Shadow grants the Monk access to spells related to darkness and illusion, turning them into the perfect assassin. Way of the Four Elements gives the Monk access to different abilities and spells that are tied to the earth, fire, water, and wind.

D&D's Paladin Is Not Smiting In Baldur's Gate 3

Dungeons & Dragons Paladin In Hell Cover

One of the big changes in D&D 5e from the old editions of the game is that alignment is no longer linked to character class. Baldur's Gate 3 cannot reverse this change, as it doesn't have alignment rules. In D&D 3e, these restrictions included Bards and Barbarians being unable to take a Lawful alignment, while Druids had to take one of the Neutral alignments. Paladins had the strictest restriction of all, as they had to be Lawful Good, and any deviation from this path would result in them losing their powers. D&D 5e scrapped the alignment restrictions, so any character can be Paladin.

Paladins are a melee class with several healing and protection abilities. Their Divine Sense and Divine Smite ability make them the perfect fiend hunters, especially as their spells can empower their blows even further. The Paladin subclasses include Oath of Devotion, Oath of the Ancients, and Oath of Vengeance. Oath of Devotion lets the Paladin imbue their weapon with holy energy and turn undead in the same manner as a Cleric. Oath of the Ancients gives the Paladin access to nature-themed abilities and Druid spells. Oath of Vengeance turns the Paladin into a combat machine, allowing them to weaken their foes by marking them with divine rage.

The Missing D&D Subclasses In Baldur's Gate 3

Two Dungeons and Dragons Warlocks

Baldur's Gate 3 is also missing subclasses for the existing classes in the game. These include the Knowledge Domain, Nature Domain, Tempest Domain, and War Domain for the Cleric; the Champion for the Fighter; the Assassin for the Rogue, the Archfey for the Warlock; and the Conjuration School, Divination School, Enchantment School, Illusion School, Necromancy School, and Transmutation School for the Wizard. The Cleric and the Wizard are missing out a great deal, but that's because they have the most subclasses in the Dungeons & Dragons Player's Handbook, so it might not have been feasible to include them all in the Early Access version of Baldur's Gate 3.

Next: How Baldur's Gate 3's Barbarian Is Different From Tabletop D&D