Most jobs in Cyberpunk 2077 come courtesy of fixers, intermediaries that communicate with clients and ensure all parties are fairly compensated. And while some fixers in the game, like the traitorous Dexter DeShawn, may leave a bad taste in players' mouths, others are on the up and up. And maintaining relationships with these characters is crucial to staying employed as a merc, not to mention receiving some valuable bonus rewards.
Almost every one of the fixers V can work with in Night City offers some unique bonus upon completion of all their gigs, usually one that relates to their story or aesthetic. Since the fixers range so greatly in style and personality, there's variety in the high-end rewards they provide. They differ not only in style but in substance, with some being much more useful than others.
8 Rogue Amendiares Leaves Players Empty-Handed
The Queen Of The Afterlife Does Not Offer Fair Compensation
No fixer's final reward is more disappointing than Rogue's, which amounts to exactly nothing. It feels like a real missed opportunity, since Rogue is revered as one of the most powerful fixers in the game and offers some of the most detailed gigs. There are three in all, making her the fixer with the smallest number of unique jobs, and after all of them are done, there is simply no more communication from the queen of the Afterlife.

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ittedly, Rogue does work a little differently than other fixers. She isn't available to work with until later in the game, when V's reputation is higher, and they reach a certain point in the story, and she has more to do with Johnny Silverhand's backstory. Plus, players can get a unique gun from her if they go for a certain ending to the base game. Still, it's a shame that she's the only fixer to leave V high and dry at the end of their gigs. Other than Dexter DeShawn, of course.
7 Dakota Smith Offers A Standard Version Of A Unique Vehicle
This Nomad Offers An Underwhelming Reward When Compared To Another Vehicle
Dakota is the stoic fixer of the badlands outside Night City, and offers jobs all across this desert expanse. It makes sense, then, that her reward is a vehicle good for navigating this harsh terrain. And by all means, the Mackinaw "Saguaro" truck is a good vehicle. It is durable and large, great for traversing the badlands.
Many cars will have trouble handling when driving off-road, getting turned about or flipped. Vehicles like the Saguaro are much sturdier, meaning they can get V across the badlands much more quickly.
What takes this reward down several notches is the fact that a very similar vehicle can be acquired through another method, the racing-themed "The Beast In Me" quest line. Completing every quest involved in this story and siding with Claire at the end grants the player ownership of "Beast," a Mackanaw truck just as strong as Dakota's Saguaro, only slightly bigger and faster. There is nothing to make Dakota's version better, or even as good. As such, this fixer reward is hardly worth getting if players have already completed Claire's quests.
6 Dino Dinovic's Car Is Stylish, But Nothing Special
A Green Variant Of A Classic Vehicle From This Rockerboy
The Quadra Type-66 is a cool looking car, and one that any player would be happy to add to their collection. And Dino Dinovic, the rockerboy fixer of city center, offers a unique green variant of the car upon completing all of his gigs. With only five jobs on offer, Dino's missions are easy to complete in their totality, making this one of the quickest fixer rewards players can acquire.
Unfortunately, much like Dakota's Mackanaw, there is nothing to make this version of the Type-66 any better than its peers. Other versions of the car can be acquired through other missions, or even just by buying it at the autofixer. Dino's car looks neat, but other than aesthetics, there is nothing to make it special.
5 Regina Jones Offers Some Unique Cyberware
Phantom Liberty Updated This Reporter's Offerings
Regina has the most gigs on offer for any fixer by far, with 23 missions available around the watson district. She's one of the first fixers that players will meet, and the only one that offers jobs in the game's first act. She's unique among fixers, and it makes sense that her reward would be something that stands out. And it is, in a way, since Regina is the only fixer to offer V cyberware as a reward. Regina is also unique in that her reward changes depending on whether players have the Phantom Liberty DLC.

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In the base game, Regina offers a high-level Neofiber cyberware implant, which is a good reward, as buying this item would normally cost a fortune. However, it is not inherently unique in any way. With the DLC installed, Regina provides players with an Axlotl, a piece of cyberware good for netrunning builds that is unavailable outside of Dogtown. Since players will likely get this reward before starting the DLC, this will be an entirely unique upgrade for a while, one of the few pieces of cyberware listed as "iconic."
4 Mr. Hands Has More Quests In The DLC
A Unique Variant Of A Common Car
Within the base game, the enigmatic Mr. Hands only offers one job as a fixer, largely being absent from the game. But he features heavily in Phantom Liberty, the only fixer operating inside the Dogtown area. Mr. Hands is charismatic and mysterious, offering gigs to disrupt the power balance inside the Barghest-dominated district and build his own power. He offers ten gigs throughout the DLC, and in the end, offers players a unique car as a reward.
The gig Mr. Hands offers in the base game is distinct from the ten he offers in the DLC, meaning completing that original job has nothing to do with acquiring this car.
The Sport R-7 "Sterling" is a fancy-looking silver sports car befitting the classy Mr. Hands. Like the other fixer vehicles on offer, it is not mechanically unique, only different from base variants because of its unique appearance. However, the R-7 is the most expensive vehicle of the three that fixers offer, meaning getting this reward version saves players the most money. Plus, it's hard to deny how stylish this car is.
3 Wakako Okada Gives Players A Powerful Melee Weapon
A Sword That Chops Through Enemies In The Early Game
Wakako Okada is an intimidating fixer who rules westbrook and wields immense power over the Tyger Claws gang. She's the first fixer players are likely to meet, since act one of the game starts during a gig she hired V for. Her jobs tend to require some degree of stealth to be performed optimally, and it makes sense that her final reward is a weapon perfect for stealthy encounters: the Byakko katana.
The sword was once Wakako's, who only used it during tense negotiations, according to its description. Nevertheless, it is one of the better katanas in the game due to its increased attack ranged, and it can be acquired pretty early, since Wakako only has eight gigs to complete. It is eventually sured by a weapon acquired during the course of the main story, but in the early game, it is a great addition to any player's arsenal.
2 Sebastian Ibarra Provides A Fiery Pistol
An Explosive Handgun Well Worth The Effort
Sebastian Ibarra, or "Padre," is a fairly scary fixer who's calm demeanor and religious allegories preface some pretty violent gigs. Many of them are in the "gun for hire" category, seeing V either kill or incapacitate certain undesirables. It's fitting, then, that Padre's final reward is a gun with great lethal potential, with a biblical name to match its fiery power.

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Seraph is a unique pistol which fires explosive rounds and can potentially light enemies on fire. For such a small weapon, it packs a serious punch, and its flaming effects can be strong in combat. It's also one of the few iconic weapons that allows for any mods to be added to it, allowing for a scope and muzzle. As such, it can reach greater highs than other iconic pistols of the same make, like the Kongou.
Seraph (fiery pistol)
1 Muamar Reyes Rewards Players With One Of The Game's Best Shotguns
El Capitan Has A Weapon With Plenty Of Kickback
The best fixer reward in Cyberpunk 2077 is the Bloody Maria shotgun, offered by Muamar "El Capitan" Reyes upon completion of all his gigs. Muamar is one of the friendlier fixers in the game, with an affable personality and respect for his associates. He has ten jobs for V to complete, not including the vehicle stealing gigs available in the DLC. He offers this unique shotgun as a reward after players complete all his work.
Bloody Maria has a striking visual design accompanied by strong bonus effects. Its knockback potential is much greater than ordinary shotguns, which can make many tough fights feel like cakewalks. It also has an increased bleed and dismemberment chance, making it better than the default all around. Shotguns are often underutilized in Cyberpunk 2077, but fans ignoring this weapon are missing out.
Source: Cyberpunk 2077/YouTube

Cyberpunk 2077
- Released
- December 10, 2020
- ESRB
- M for Mature: Blood and Gore, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol
- Developer(s)
- CD Projekt Red
- Publisher(s)
- CD Projekt Red
- Engine
- REDengine 4
- Cross-Platform Play
- ps, xbox, pc
- Cross Save
- yes
- Expansions
- Cyberpunk 2077: Phantom Liberty
- Franchise
- Cyberpunk
Based on the 1988 tabletop game, Cyberpunk 2077 is a first-person action RPG game set in a dystopian cyber future developed by CD Projekt Red. Players will tackle the streets of Night City as customizable protagonist V, who struggles to keep their memories intact after receiving a strange cybernetic implant that slowly overrides their memories by a deceased celebrity known as Johnny Silverhand, played by Keanu Reeves.
- Platform(s)
- PC
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