Valve’s signature first-person shooter, Valve’s now-renowned Source engine.

Counter-Strike: Global Offensive is an objective-based first-person shooter which pits two teams against one another, the Terrorists and the Counter-Terrorists. To complete the objective, one team must plant a bomb while the other team defends the two bomb sites and, if needed, defuse the armed bomb. Winning rounds and killing players, which if done removes them from that round permanently, grants money that can be used to purchase more powerful weapons at the start of each round. Dying causes the player to drop their newly-purchased weapons, forcing people to play carefully if they want to keep the most powerful and expensive weapons for the rest of the game.

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release Half-Life: Alyx, the long-awaited full-VR experience and prequel to Half-Life 2.

Two players fire at one another in Counter-Strike Global Offensive

Valve is not only known for its longevity but also its consistency. Barring the disappointing release and encroaching death of their DOTA 2, has also maintained hundreds of thousands of concurrent players since 2013. Although recent player counts have been dropping, it peaked at 1,291,328 players in March 2016, an undoubtedly impressive figure for a title known for its complex systems and steep learning curve.

Valve hasn’t been as consistent with its updates as some of its competitors, with games such as Rainbow Six: Siege following a seasonal release pattern as well. However, this hasn't stopped Valve from maintaining an incredibly strong player base, and they still periodically release larger updates between lengthier intervals. The exceptional moment-to-moment gameplay of titles like Counter-Strike: Global Offensive, as well as all of those fans patiently awaiting the next content drop, could explain Valve’s impressive stamina in the games industry.

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Source: Eurogamer