One of the things you will want to look for in Call of Duty: Black Ops 6 are the Perk-A-Colas while you are playing Zombies. Perk-A-Colas are something you could find before in past games in the same mode, but they are not the same and there are some key differences you will want to know about. Once you have them, you will keep them until you have died.

New changes in Call of Duty: Black Ops 6 Zombies include a plethora of different gameplay mechanics and even a new gameplay mode. There is a new mode and movement changes that allow you to move with more agility than before. You can also switch between a first-person and third-person perspective, which can change how you play the game. However, if you want some power-ups in this mode, you will have to look at the Perk-A-Colas when you come across them.

All Perk-A-Colas Boosts In Call of Duty Black Ops 6

Upgrades & Costs Involved

As of now, there are 8 total Perk-A-Colas available for you to find in vending machines. The currency you will need to buy them is Essence, which you will get naturally as you slay zombies. You will then have to use it to buy the Perk-A-Colas, which will increase in price as you stack them.

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The effects of the perks are varied and can make your best build in Call of Duty: Black Ops 6 even better. The stacks will stay until you die, but, if you meet certain conditions and your teammates revive you before a certain point, you can keep those perks.

The Perks stick around after a teammate revives if you have Augmented the Quick Revive Perk-A-Cola "EMT" which is explained below the table. It is also possible to do this with the Field Upgrade Augment "Persistence."

Here are all 8 perks currently available:

Perk-A-Cola

Effect

Augments Available

Jugger-Nog

Increases your maximum health

Minor:

  • Durable Plates - Armor Durability Increased
  • Hardened Plates - Armor Protection Increased
  • Retaliation - Deal extra damage when low on HP

Major:

  • Probiotic - Increases Max HP
  • Reactive Armor - Stuns enemy when armor breaks
  • Turtle Shell - Armor absorbs all damage from back but not from front

Quick Revive

Recover health & revive allies faster than before

Minor:

  • Karmic Return - Heals you when you revive an ally
  • Slow Death - Increases last stand time
  • Swift Recovery - Increases movement speed of you and your ally when that ally is revived

Major:

  • EMT - Revived allies keep their perks
  • Equivalent Exchange - No quick revive, but you auto-revive upon killing an enemy while downed 3x/match
  • Dying Wish - No quick revive, leaves you with 1 HP instead of dying

Speed Cola

Increase reload speed and armor replating speed

Minor:

  • Fast Pitcher - Deploy equipment faster
  • Speedy Roulette - Mystery Box works faster
  • Quick Swap - Switch weapons faster

Major:

  • Classic Formula - Increases reload speed
  • Supercharged - Field Upgrades charge faster
  • Phantom Reload - Slowly refills weapon magazines over time

Stamin-Up

Increases movement speed

Minor:

  • Hard Target - Projectile Damage reduced while sprinting
  • Hot Foot - Speed boost when your equipment kills an enemy
  • Quarterback - Use equipment while TAC sprinting

Major:

  • Dasher - Increases TAC Sprint duration
  • Free Faller - Immune to fall damage
  • Stalker - Walk faster while aiming

PHD Flopper

Grants immunity to all self-inflicted damage and status effects. It also gives you, "Dives to prone trigger in explosion, and the player is immune to fall damage."

Minor:

  • Environmentalist - Immune to environmental damage while sliding
  • EOD Technician - Reduces height and distance requirements for explosions
  • Tribologist - Increases sliding distance and speed

Major:

  • Dr. Ram - Tac Sprint knocks down and damages basic zombies when hit
  • Gravity MD - Creates explosion when falling
  • PHD Slider - Triggers explosions when sliding into enemies

Deadshot Daiquiri

Increases critical hit damage and aiming down sights moves automatically to an enemy's critical hit location.

Minor:

  • Dead Break - Increases damage to armor pieces
  • Dead Draw - Reduces hip-fire spread
  • Dead Set - Reduces gun movement while moving

Major:

  • Dead Again - Chance to add bullet to the magazine with every critical hit
  • Dead First - Doubles critical damage to enemies at full health
  • Dead Head - Increases critical damage

Elemental Pop

Every bullet has the chance to apply a random Ammo Mod effect

Minor:

  • Chill Berry - Reduces all Ammo Mod cooldowns
  • Pineapple Blast - Chance at triggering random Ammo Mod while using equipment
  • Vulnera Bean - Increases enemy elemental weakness damage

Major:

  • Citrus Focus - Elemental Pop only triggers an existing Ammo Mod
  • Electric Cherry - Creates an electric discharge that damages and stuns enemies with extra damage for an emptier magazine
  • Imperil Peach - Triggers random Ammo Mods when an enemy hits you

Melee Macchiato

Replace your melee attack with a strong-armed punch

Minor:

  • Hidden Impact - Reloads a portion of your held weapon's ammo on a melee kill
  • Stick 'n Move - Increases backpedal speed after a melee attack
  • Strength Training - Can one-hit kill normal enemies for longer

Major:

  • Espresso - Increases melee attack speed
  • Triple Shot - Hits multiple enemies at once
  • Vampiric Extraction - Heal HP on melee attacks

Additionally, as you can see each Perk-A-Cola comes with a set of 3 minor Augments and 3 major Augments. This is unlocked at level 11 and, once it is, you will be able to research and unlock the various Augments. The research will progress just by playing and earning XP in Zombies in Black Ops 6, and you will eventually get to every single one. You can see all Augments, including ones for Field Upgrades and Ammo Mods, in YouTuber MrDalekJD's video.

For example, you could pair Turtle Shell with Durable for the Jugger-Nog, but combining Reactive Armor with Durable would actively work against the build you're trying to optimize.

However, you will probably want to prioritize ones that give you better combinations. This is because, while you can get them all, you can only have two equipped per Perk-A-Cola, one major and one minor. The best combination for you may not be the best for everyone else, due to differences in playstyles. Feel free to experiment, but think about your early choices wisely as those will be the ones you get until you acquire more XP.

Once you understand what is going on, you can look at the various perks and decide where to start. This should also be a careful decision, as you will have to pick one to research and finish it before starting research on a new one. However, that is all you need to know about the in-game boosts from Perk-A-Colas as you head into Call of Duty: Black Ops 6 Zombies.

Video Credit: MrDalekJD/YouTube

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Call of Duty: Black Ops 6
Released
October 25, 2024

ESRB
Mature 17+ // Blood and Gore, Intense Violence, Suggestive Themes, Strong Language, Use of Drugs
Developer(s)
Treyarch, Raven Software
Publisher(s)
Activision
Franchise
Call of Duty
Platform(s)
PC