Summary
- Assassin's Creed Shadows brings dynamic weather and seasons to influence AI behavior and offer new gameplay opportunities.
- Players can expect unique experiences based on the season, time of day, and character choice.
- The introduction of changing seasons and weather adds a new layer to classic stealth gameplay in the long-running franchise.
Yasuke, a real samurai. While these two will certainly provide plenty of variety for the player, unpredictable weather and changing seasons in-game will give Assassin's Creed Shadows a significant number of new variables.
In an interview with Screen Rant, Assassin's Creed Shadows producer Karl Onnée discussed how dynamic weather and seasons will influence AI behavior and open up new opportunities. Rain will have an influence on guards – they won't stay in their usual spots, opting not to get wet by heading inside. And in winter, for instance, "enemies are going to be cold, so they're going to tend to go closer to fires." Gameplay during winter will contrast with that in summer: "a pond [is now going] to be frozen. The tall grass is going to disappear. The icicles are going to form. If you walk and you go too fast, it falls and the guard's going to hear it."
Assassin's Creed Shadows' Dynamic Weather & Seasons Will Make Each Playthrough Unique
Different Gameplay Opportunities From A Dynamic World
Combined with the two protagonists, which offer players a choice between a stealth- or action-based approach, the weather in AC Shadows is designed to give each player a unique experience. Continuing their discussion of guards seeking warmth in the winter, Onnée says, "Places where they would stand in the summer are no longer there [in winter]. They go to other places, which means that you do a playthrough, I do another one, and depending on what character we play and depending on the season, depending on time of day, it's very different."
This leans heavily into the sandbox nature of the more recent Assassin's Creed games, but also helps merge the two eras of the Assassin's Creed franchise by introducing a new layer to the classic stealth gameplay. This may help mitigate players growing weary with exploration in the notably expansive Odyssey and Valhalla maps. Changing seasons and constantly fluctuating weather may provide enough variety to keep the game fresh, especially the former, if all four seasons are expected to be as unique as summer and winter are said to be.
It does, of course, remain to be seen just how effective these dynamic elements are, which may largely depend on how sophisticated Shadows' enemy AI is. Much of what's been revealed about the weather systems also seems negligible for those who opt to play primarily as Yasuke, since most of the changes discussed so far tend to have ramifications on stealth, rather than Yasuke's open combat strategy. Regardless, dynamic weather being for more than just show is an exciting step for Assassin's Creed Shadows, and shows that even a legacy franchise like this still has room to improve.











Assassin's Creed Shadows
- Released
- March 20, 2025
- ESRB
- Mature 17+ // Blood and Gore, Intense Violence, Language
- Developer(s)
- Ubisoft Quebec
- Publisher(s)
- Ubisoft
- Engine
- AnvilNext
- Franchise
- Assassin's Creed
- Number of Players
- 1
- Platform(s)
- PC
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