God of War has unleashed his own high-caliber work upon the internet, and it's nothing short of nightmare fuel. Although Among Us has been around since 2018, it has only lately started to garner a huge and sudden mainstream following. The murder mystery-meets-sci-fi horror game requires players to use their powers of deduction to suss out the Impostors from within their ranks of innocent-looking crewmates quickly - or otherwise meet their sometimes grisly animated demise.
Two years after its initial launch, InnerSloth’s Among Us has recently become a cult classic among gamers. smoother looking 4k games are being released, but that hasn’t dampened down the ever so slightly macabre gameplay of Among Us. With a parasitic shapeshifter whose soul goal is to ensure the rest of the crew meet an untimely end, the game is engaging, tense and darkly humorous.
Raf Grassetti, full-time Sony Santa Monica Studios Art Director and part-time 3D fan artist, has shared a haunting interpretation of what must hide under the non-descript space helmets worn by the Impostors in Among Us on Instagram. In his reimagining, a writhing mass of tentacles protrude out of the red space suit, as the parasite within smashes through the visor of the blue crew member, killing them. This depiction is most likely inspired by the in-game killing method of the impostor using a spear like tongue to target an unsuspecting crew member’s head, but it looks far more grotesque coming from the AAA specialist than in the actual game's lo-fi 2D aesthetic.
Of course, this is not the only fan art inspired by Among Us following its sudden smashing success. Twitter and YouTuber Neytirix created secure a Crewmate win.
With this comic strip combined with Grassetti’s God of War-tier artwork, players can now truly envision the horror and manipulation disguised by the brightly hued space suits and simplistic style in Among Us. Perhaps now the popular lockdown party game will be seen in a whole new light by gamers, as they weave their webs of deceit and annihilation from the comfort of home.
Source: Raf Grassetti